Lesson 1
Observation
- 57 minutes
- 13 Free Videos
- Project Files
Create cinematic images with John Sweeney as you harness the visual language of film. Learn film analysis, photoshoot planning, and 2D/3D workflows to craft striking, story-driven artwork from concept to final frame.
$55
Create stunning works of art by implementing the powerful language of film. Follow along as concept artist John Sweeney teaches you to create a cinematic image from start to finish. Covering everything from film analysis, to photoshoots, to 2D/3D workflows, this course should prove invaluable for both beginners and experts alike.
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A guided path through every stage of the course, broken down into focused lessons you can work through at your own pace.
Lesson 1
Lesson 2
After studying the foundations of a cinematic image, you're ready to create one of your own. Starting with some simple sketching techniques, you'll begin to lay some groundwork. From here, John will show you how he conducts photoshoots to gather assets for his final image.
Lesson 3
Lesson 4
Now it's time to bring it all home. Using the assets you've gathered, John will teach you to composite everything together in Photoshop. Covering everything from framing to fine details, you'll learn everything you need to bring your final image to life.
Lesson 5
In this demonstration, you will see John's process of creating an entirely new piece of concept art using the heist photos taken for the original Course. He'll modify previously built Modo scenes to create an entirely original environment, block out a new composition and lay in environmental effects. Enjoy over 5 hours of realtime process breakdown in this new Lesson!
Lesson 6
For this Lesson, John will take you through a new piece from scratch, with its basis entirely in 3D rather than photographed models. He'll start by showing you how to pose your subject in DAZ Studio before blocking out the full scene in Modo. This Lesson is not for the squeamish, as John will utilize various sculpting techniques, photo references and digital painting methods to portray intense gore and violence. Strap in for over 12 hours of detailed artistic process.
John Sweeney is a concept artist, art director, and matte painter best known for his work at Naughty Dog, where he contributed to major titles such as The Last of Us. His career spans feature film-style illustration, cinematic game environments and high-end concept art, bringing profound scale and emotional impact to interactive worlds.
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tons of workflow crap and programs i would have never thought of trying.... PEEP DATTT!!!1
Designer
My career as a concept artist started after taking these courses. Much of what I learned I applied to my portfolio and in a couple months ... I got my first job.
Concept Artist & Illustrator
Learn Squared gives me the freedom and flexibility to learn from the best in the industry at my own pace.
Freelance Concept Artist
Join a devoted community of over 20,000 students from around the world.
Here's a full list of all the videos in this course.
After studying the foundations of a cinematic image, you're ready to create one of your own. Starting with some simple sketching techniques, you'll begin to lay some groundwork. From here, John will show you how he conducts photoshoots to gather assets for his final image.
Now it's time to bring it all home. Using the assets you've gathered, John will teach you to composite everything together in Photoshop. Covering everything from framing to fine details, you'll learn everything you need to bring your final image to life.
In this demonstration, you will see John's process of creating an entirely new piece of concept art using the heist photos taken for the original Course. He'll modify previously built Modo scenes to create an entirely original environment, block out a new composition and lay in environmental effects. Enjoy over 5 hours of realtime process breakdown in this new Lesson!
For this Lesson, John will take you through a new piece from scratch, with its basis entirely in 3D rather than photographed models. He'll start by showing you how to pose your subject in DAZ Studio before blocking out the full scene in Modo. This Lesson is not for the squeamish, as John will utilize various sculpting techniques, photo references and digital painting methods to portray intense gore and violence. Strap in for over 12 hours of detailed artistic process.
Check out some of the amazing work Cinematic Concept Design students have created by doing their homework.