Asset Design for Indie Games
Lesson 2 of 2 Asset Design for Indie Games
Learn to rapidly design, model and playtest video game assets, using a versatile workflow specifically optimized for indie game developers.
2D Design Homework
Gather reference and create a basic 2D sketch to work from. This early phase can be very rough. You only need enough to understand the basic shapes of the asset for the 3D blockout you’ll be making later.
For students who prefer not to use 2D, you don’t need to make a sketch during this assignment. However, make sure to still collect reference and plan out your asset in general.
First Pass Homework
Create your earliest 3D sketch, test it in-game, and continue refining until you reach a good stopping point. From there, create some notes about what might want to be added to the 3D model. If you prefer not to use 2D, you can simply plan out what pieces you’d like to add to the design once you reach this stage.
Finished Asset Homework
Go through 2D, 3D, and the game engine as many times as needed until your asset model is complete. Then add materials and animation elements if necessary. Take your time with this part of the process and have fun refining!
Marketing Artwork Homework
Create a final image of your asset, either by doing a 2D paintover or by rendering out a final beauty shot in 3D. These kinds of finished images of an asset design are useful for various aspects of a game, and are also great for a portfolio!
Student Homework
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Lesson 1
Session Overview
Learn about what will be covered in this Session, and get an overview of the game Shaun will be designing an asset for.
- 12 minutesTotal Lesson Duration
- 2 VideosVideo Lectures in this Lesson
Lesson 2
this lessonAsset Design for Indie Games
Learn to rapidly design, model and playtest video game assets, using a versatile workflow specifically optimized for indie game developers.
- 2h 37mTotal Lesson Duration
- 23 VideosVideo Lectures in this Lesson
- Project FilesDownloadable Project Files
The Process
Collision
Preparing to Model
Initial 3D Sketch
Initial Drawover
Second Design Pass
Final 3D
Final Materials and Rigging
Marketing Artwork
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