3D Modeling
Lesson 3 of 5 Mech Design
Armed with a set of detailed 2D plans, you’ll jump into 3D to begin modeling your mech. During this stage you'll also add simple cables, internal pieces and other functionality.
Blockout Homework
Create a rough blockout of your design, starting with the most basic shapes possible. Be careful not to over-detail your blockout, because the main objective here is to be able to easily change your design while you’re still in the early stages of the process.
Refinement First Pass Homework
Refine your blockout as much as possible by slowly adding in details. If you have trouble thinking of details for a certain area, you can screenshot your model and sketch over the image in 2D. Breakout sketches like this will give you a better plan for how to add your details in 3D.
Refinement Second Pass Homework
Continue adding more details until your model is in a good place, and is mostly finished. You can also add pipes, cables and internal parts at this stage. Finally, take a step back and review your design overall. There will be another chance to make changes before moving into materials in the next lesson.
Student Homework
Lesson 1
Rough Sketches
In this lesson Gavin will help you to come up with a mech design that looks cool while still feeling like it could exist. Then you’ll create multiple rounds of rough sketches to brainstorm the design.
- 4 hours 3 minutesTotal Lesson Duration
- 32 VideosVideo Lectures in this Lesson
- Project FilesDownloadable Project Files
Guidance
Introduction
Breaking Into the Industry
Mech Theory
Brief Building
Sketching Tips
Rough Sketching
- Rough Silhouette SketchesPreview18:58
- Assembling FavoritesPreview06:53
- Rough Silhouette Sketches HomeworkPreview00:48
- Basic Line ArtPreview14:22
- New Batch of Line Art SketchesPreview08:59
- Combining DesignsPreview17:54
- Quick Shape RefinementsPreview03:30
- Changing a Tricky DesignPreview01:23
- Rough Line Art HomeworkPreview00:36
Lesson 2
Refined Line Art
Now it’s time to refine your rough sketches into a page of clean line art drawings, showing breakouts of detailed body parts where needed.
- 1 hour 37 minutesTotal Lesson Duration
- 17 VideosVideo Lectures in this Lesson
- Project FilesDownloadable Project Files
Guidance
Introduction
Preparing to Refine
Thoughts on Refining
Refining Techniques
Creating the Sketches
Sketch Presentation
Lesson 3
this lesson3D Modeling
Armed with a set of detailed 2D plans, you’ll jump into 3D to begin modeling your mech. During this stage you'll also add simple cables, internal pieces and other functionality.
- 4 hours 19 minutesTotal Lesson Duration
- 29 VideosVideo Lectures in this Lesson
- Project FilesDownloadable Project Files
Guidance
Introduction
Gavin's Blender Setup
Blockout
Refinement First Pass
Sketching a New Benchmark
Refinement Second Pass
Internal Detail Asset Kit
Finishing the Second Refinement Pass
Review
Lesson 4
Materials and Rendering
In this lesson you’ll set up materials and decals, then light and render out your mech to prepare for the final paintover.
- 2 hours 34 minutesTotal Lesson Duration
- 25 VideosVideo Lectures in this Lesson
- Project FilesDownloadable Project Files
Guidance
Introduction
Pistons
Kitbash Library
Materials
Decals
Lighting and Cameras
Rendering
Lesson 5
Presentation
In this lesson you’ll do your final paintovers, arranging your images into attractive presentations which show off all your mech’s functionality.
- 2 hours 20 minutesTotal Lesson Duration
- 16 VideosVideo Lectures in this Lesson
- Project FilesDownloadable Project Files
Guidance
Introduction
Paintover Basics
Hero Mech Views
Orthographic Views
Presentation
0 Comments
There are no comments
New comments from the community will be visible here.